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Max Speed Edit

Movement speed.

Default value: 5


Regen Life Edit

Life regeneration per 40ms.

Default value: 0.25


Regen Mana Edit

Mana regeneration per 40ms.

Default value: 0.3


Max Life Edit

Maximum hitpoints.

Default value: 1000


Max Mana Edit

Maximum mana.

Default value: 100


Leech Life Magn. Edit

Affect amount of life recovered when leeching life.

Default value: 0.1


Leech Life Chance Edit

Affect chance to steal life when hitting an enemy.


Atk Speed Edit

Affect how fast you can use abilities.

Default value: 1


Root Resist Edit

Root Resist.


Burn Resist Edit

Burn Resist.


Drain Resist Edit

Drain Resist.


Chill Resist Edit

Chill Resist.


Stun Resist Edit

Stun Resist.


Knock Resist Edit

Knock Resist.


Bleed Resist Edit

Bleed Resist.


Melee Def Edit

Reduce Melee damage taken.

Default value: 1


Range Def Edit

Reduce Range damage taken.

Default value: 1


Arcane Def Edit

Reduce Arcane damage taken.

Default value: 1


Fire Def Edit

Reduce Fire damage taken.

Default value: 1


Cold Def Edit

Reduce Cold damage taken.

Default value: 1


Lightning Def Edit

Reduce Lightning damage taken.

Default value: 1


Melee Dmg Edit

Increase Melee damage dealt.

Default value: 1


Range Dmg Edit

Increase Range damage dealt.

Default value: 1


Arcane Dmg Edit

Increase Arcane damage dealt.

Default value: 1


Fire Dmg Edit

Increase Fire damage dealt.

Default value: 1


Cold Dmg Edit

Increase Cold damage dealt.

Default value: 1


Lightning Dmg Edit

Increase Lightning damage dealt.

Default value: 1


Main Defense Edit

Reduce damage taken from all elements.

Default value: 1


Main Damage Edit

Increase damage dealt for all elements.

Default value: 1


Bounce Dmg Mod Edit

Damage on collision with an enemy.

Default value: 50


Pick Radius Edit

Maximum distance that you can still pick items on the ground.

Default value: 250


Item Quantity Edit

Chance to receive more drops from enemies. Quantity impacts chance that an enemy will drop something.


Item Quality Edit

Chance to receive higher quality equip from enemies. Quality impacts chance to roll top-bracket stats.


Item Rarity Edit

Chance to receive higher rarity equip from enemies. Rarity impacts amount of locked boost of equips.


Crit Chance Edit

Affect chance to do a critical hit which deals more damage.


Crit Magn Edit

Affect additional damage when doing a critical hit.

Default value: 2


Strike Range Edit

Affect the minimum and maximum distance where you can strike.

Default value: 100


AoE Size Edit

Affect the width and height of your strike.

Default value: 1


Root Time Edit

Affect root duration.

Default value: 25


Root Chance Edit

Affect chance to root enemy.


Burn Time Edit

Affect burn duration.

Default value: 100


Burn Magn Edit

Affect damage dealt to a burnt enemy.

Default value: 0.005


Burn Chance Edit

Affect chance to burn enemy.


Chill Time Edit

Affect chill duration.

Default value: 50


Chill Magn Edit

Affect how much speed and attack speed with be reduced.

Default value: 2


Chill Chance Edit

Affect chance to slow down enemy.


Stun Time Edit

Affect stun recovery duration.

Default value: 10


Stun Magn Edit

Affect how much attack charge enemy will lose when stun.

Default value: 25


Stun Chance Edit

Affect chance to stun enemy.


Bleed Time Edit

Affect bleed duration.

Default value: 25


Bleed Magn Edit

Affect damage dealt by bleeding an enemy.

Default value: 4


Bleed Chance Edit

Affect chance to bleed enemy dealing damage over time.


Drain Time Edit

Affect how long the enemy will be drained.

Default value: 100


Drain Magn Edit

Affect how much mana is drained from enemy.

Default value: 10


Drain Chance Edit

Affect chance to steal mana from enemy.


Knock Time Edit

Affect how long the enemy will be pushed back.

Default value: 15


Knock Magn Edit

Affect how far away the enemy will be pushed.

Default value: 10


Knock Chance Edit

Affect chance to push enemy with your attack.


Dmg Mace Edit

Increase Damage Dealt with Mace


Dmg Spear Edit

Increase Damage Dealt with Spear


Dmg Sword Edit

Increase Damage Dealt with Sword


Dmg Bow Edit

Increase Damage Dealt with Bow


Dmg Boomerang Edit

Increase Damage Dealt with Boomerang


Dmg Crossbow Edit

Increase Damage Dealt with Crossbow


Dmg Wand Edit

Increase Damage Dealt with Wand


Dmg Staff Edit

Increase Damage Dealt with Staff


Dmg Orb Edit

Increase Damage Dealt with Orb


Summon Amount Edit

Affect how many summons you can have at once.

Default value: 1


Summon Time Edit

Affect how long your summons last.

Default value: 1


Summon Atk Edit

Affect the overall damage of your summons.

Default value: 1


Summon Def Edit

Affect the overall defence of your summons.

Default value: 1


Cold Equality Edit

Your cold damage bonus becomes equal to your cold defence bonus.


Balanced Edit

The defence and damage bonus of each element are summed then split 1/3 in damage, 2/3 in defence.


Chain Edit

All your defence bonuses become equal to your lowest defence bonus multiplied by 1.5.


Unstunable Edit

Cannot be stunned nor chilled.


Cold Superiority Edit

If cold defence bonus is your worse defence stat, then it becomes equal to x2 your highest defence stat.


Just Burning Edit

x2 more chance to burn enemies. Cannot trigger other status effect.


No Helm Edit

If not wearing helm, x2 hp and x2 mana.


Special Metal Edit

Half melee defence bonus is applied on all other defences.


Mediane Edit

Defence stat bonuses become equal to x1.5 the mediane of defence bonuses.


Melee #1 Edit

If your melee defence bonus is greater than your range and arcane defences combined, then your range and arcane defence bonuses are multiplied by 3.


Range Weapon Edit

If using a range weapon, x1.5 range defence bonus.


Mind Over Matter Edit

x1.5 more mana regen. No more life regen. Healing abilities heal 50% less.


Crit-mania Edit

33% chance to crit. Attack speed is capped at x1.


Status-mania Edit

x2 more chance to afflict status. Status afflicted to you are x2 stronger.


No Random Edit

x1.25 attack speed. Cannot land critical hits.


Life To Mana Edit

25% more mana regen. 25% less life.


Risky Edit

x3 more hp regen. Can only used Healing spell if at less than 10% hp.


Leech King Edit

Always leech life. Cannot use Healing Spell.


Life For Speed Edit

Attack x1.25 faster. Every attack costs 25 Hp.


Long Range Edit

You can hit enemies 6 tiles farther away from you with melee.


Leech Bleed Edit

100% chance to leech life when you afflict bleeding to an enemy.

Invalid Edit

The old stat has been removed from the game. You can reroll this stat for free in the Crafting menu.

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